Launch Dev Log
2/16/25 - v1.1.6 - Fixed saving to include time / day/night status / crop watered / growth state status and inventory states. MINOR PATCH REUPLOAD v1.1.6 fixed cow pathfinding/avoidance
2/15/25 - v1.1.5 - Added Saving for *SOME* variables with “P”
2/15/25 - v1.1.4 - Added the ability to till grass -> tilled dirt and then use seeds on the dirt patch to plant crops at player discretion
2/15/25 - v1.1.3 - Added Crops, currently in a predetermined location, with ability to water them and they will then grow over 4 days and turn into a Collectible Item
2/14/25 - v1.1.2 - Added Day/Night Mechanic / UI
2/14/25 - V1.1.1 - Added Inventory & Related UI, More Collectible Items, Camera, Fixed Jitter
2/13/25 - V1.1.0 - Added Chicken/Cow Pathing, Tool Menu, Bridges, Fences, Water Collision, Houses, Fixed Door Animation, Various Sprites, Collision Types, State Machine, Movement
Get SarahDewValley
SarahDewValley
Farming Sim w/ Combat!
Status | In development |
Author | LFroesch |
Genre | Role Playing, Adventure |
Tags | 2D, Casual, Fantasy, Farming, Farming Simulator, Indie, Medieval, Top-Down |
More posts
- 1.3.2 - Sewer Run System38 days ago
- 1.3.1 - XP Bar & Mayor48 days ago
- 1.3.0 - Talents + HitSplats + Finished Sewers (to Floor 5)48 days ago
- 1.2.9 and 1.2.10 - Pressure Plates, Keys & Gates50 days ago
- 1.2.8 - Tutorial + SaveStatesBugFix50 days ago
- 1.2.7 - Quests and stats!51 days ago
- 1.2.6 - Magic Combat Overhaul55 days ago
- 1.2.5 - Enemy AI Overhaul55 days ago
- 1.2.4 - The Sewers + Boss Monsters + Brady!56 days ago
- 1.2.3 - BradyTown & Healing Crystal Obelisks56 days ago
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